There will be a new game update in the coming weeks. We’ve been working hard on introducing more visual and auditory feedback, but also trying to fix some logic issues and irritations with the AI behaviour. Today however, I will be discussing the myriad of smaller updates we’re adding, plus the introduction of the “Dwarf’s Guide to Glistenveld”. The following features will appear in the next patch.Continue reading
30th September – Martyn
The Dwarves of Glistenveld has seen a good number of updates and posts since the chapter 1 release, but so far we’ve been keeping one thing close to our chest: chapter 2 content.
This month we’re talking about some of the new features you’ll find in Chapter 2, as well as teasing a level called ‘White-Water Mine’.
16th May 2020 – Faye
“Along with bats, this creature is designed to be a simple, easy to beat monster, and to help liven up the game world.”
13th March 2020 – Perry
“There were a few abilities that seemed a bit underwhelming, so we decided to make some changes.”