
In this blog I will be talking about progress made, what’s still left to do and what our plans are around the Chapter 2 release.
Continue readingIn this blog I will be talking about progress made, what’s still left to do and what our plans are around the Chapter 2 release.
Continue readingThis blog tells a story about how I was able to track down an elusive performance issue thanks to an unusual set of circumstances surrounding a dwarf named Briffa Lummox.
Continue readingFor those who weren’t aware, the little cog in the bottom-right corner of the minimap is a button that pauses/unpauses the game. As of last month’s update, you can now click and hold this cog to speed the game up! I promised to explain the decision-making behind this mechanic in greater detail, so here we are!
Continue readingIn this blog I will be talking about a few things we have planned after the chapter 2 release.
Chapter 2 is chugging along steadily. It has been slow these past few months, as we’ve been pretty busy with other work. That being said, most of the chapter 2 content is already finished, and we’re getting ready to begin playtesting… so what’s coming next?
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