Misbehaving Dwarves

MisbehavingDwarves

22nd September 2017 – Martyn 

“I still get a kick when something you’ve been working on, once implemented, works the way you wanted!”

Finding bugs is an essential part of any game developers life; red bugs, blue bugs some as big as your head. No matter how experienced you are, you’ll find them. Just yesterday myself and Joseph came across a bug with building the Settling Cart, the engineer just wouldn’t build it. It was odd because we had all the prerequisites and resources that we needed and yet the engineer just looked at it blankly. We looked at the code and it wasn’t until we looked at the character controller did we find that the engineer was expecting us to have 8 mushrooms! “Right… okay, let’s give it a shot.” we thought as we prepared to run the test. After gathering the necessary resources, low and behold we had the same issue, the only thing left to add was the mushrooms. Once that eighth mushroom was placed into storage the engineer was straight onto building the Settling Cart. Yet the mushrooms were never used in the building recipe! So right here was a dwarf, refusing to work until he was being paid in mushrooms!… this was just one of many bugs that made us chuckle.

Since I last blogged I’ve been polishing the maps ready for the 2nd alpha release. Most of what I’ve been up to recently is simply testing to make sure that the maps for the mini-campaign run as they should. The new tutorial map is now complete, and after testing we found that it works rather well! I still get a kick when something you’ve been working on, once implemented, works the way you wanted 🙂

Oh and we’ve also been getting some help from Johann Schmid, a graphic’s design student from Switzerland. He’s currently working under Shark Infested Custard on a work placement and has been kind enough to help us reskin our UI… (It looks awesome! :D)

Apart from that, there’s not much else to report on from my end. For those of you who have subscribed to our mailing list, keep an eye out for an email regarding the second alpha demo. It won’t be long now 🙂

Just a reminder for anyone who missed my live stream, you can catch it on our YouTube Channel here: https://www.youtube.com/watch?v=o43tc6hBJHM

 

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