8th June 2017 – Martyn Hinson
On the 1st of June the whole team packed up and took The Dwarves of Glistenveld to the Norwich Games Festival, god damn was it busy! The first hour after the doors opened to the public was always the quietest period of each day, but after that initial hour the crowds just poured in.
It was great meeting other developers from all over the country and hearing about their journeys whilst developing their games. It’s surprising how we all seem to come across the same problems. It somehow makes you feel like you’re a part of a wider community and that the problems you faced aren’t just down to you being incompetent or making bad decisions. It’s a learning curve, a journey that we all go through whilst developing something that we’re pouring our hearts and souls into.
We learnt a lot from going to NGF and received a lot of feedback. We found out what features players didn’t like and what they would change. Equally we also learnt what players loved about the game, and that was really humbling to see the same people come back to play the game time and time again. We would definitely recommend any indie developer attend NGF next year, it is well worth it.
Our plans going forward are still focused on the next alpha build. We are currently hard at work on reworking the UI, integrating level scripting, building the world map as well as building the many levels that will fill it in the singleplayer campaign. We also recorded some footage from Rapture and NGF which we are pooling together into a video where we will show our journey over the last couple of months. We’ll keep you updated when it’s ready!
Just want to say a big thank you to everyone who’s followed our progress and supported us this far. Keep watching this space as we work hard on the next build and we’ll keep you in the loop! 🙂