One Year of TDoG

14th November – Perry

It’s been a year since we first released The Dwarves of Glistenveld. The time has flown by, and I can’t help but feel a bit of apprehension by the fact that chapter 2 still isn’t here yet. We have faced a lot of setbacks, but we at least don’t have a particular deadline we need to stick to. I just hope the wait will be worth it!

We have released many small and reasonable-sized updates in this time, each with their own patch notes, so I thought this would be a good opportunity to recap on some of the more significant new features and design changes since first launch!

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Chapter 2 – Books, Buttons and Bounce Plates

white-water-mine

30th September – Martyn

The Dwarves of Glistenveld has seen a good number of updates and posts since the chapter 1 release, but so far we’ve been keeping one thing close to our chest: chapter 2 content.

This month we’re talking about some of the new features you’ll find in Chapter 2, as well as teasing a level called ‘White-Water Mine’.

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Minecarts in TDoG

major storage

20th June 2020 – Perry

The recent addition ‘minecarts’ will have a significant impact to future technology and economy-building in the Dwarves of Glistenveld. Minecarts provide the automated delivery of items, meaning your dwarves can focus more on their work.

In this blog we’re going to explore how minecarts work, since there is a bit of strategy to how you set them up.

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